LARP or Party Game: How to Play “Zombies”

There’s something fascinating about zombies, and a current cultural meme seems to have made them even more popular than the silly idea that the world will end in 2012. (One of the most popular video games around now is the second installment of Left 4 Dead, called Left 4 Dead 2, which is a teamwork-based game pitting humans against hordes of “infected.”) I’ll remind readers that I was a fan before the current massive popularly, generally ever since reading Max Brooks’ brilliantly-written survival-guide parody The Zombie Survival Guide: Complete Protection from the Living Dead, and his captivating World War Z: An Oral History of the Zombie War novel.

Zombies seem to be everywhere. There’s even a Wait Wait Don’t Tell Me parody centering on a zombie apocalypse.

LARPing—live action role playing—is detailed in Little Brother, which can be downloaded for free at Corey Doctorow’s site, or, of course, purchased in hardcover.

Somewhere between reading Little Brother and being inundated with zombies, it occurred to me that a zombie hunt LARP would make a great party game for David and his friends on his 11th birthday. Here’s what we did:

  • One person is elected to be the starting zombie.
  • The zombie “infects” others by giving them a gentle Indian sunburn.” (I didn’t want the kids biting each other.)
  • Once infected, a human has wait 30 seconds and then become an active zombie, hunting any human he can find.
  • The only way to stop a zombie is to shoot the zombie in the head with a Nerf gun. Such a shot removes the zombie from the remainder of the round.
  • Zombies move slowly and relentlessly, generally while moaning loudly.
  • The round ends when all human have been infected, or when all zombies have been killed.

Overall, this went very well. Next time, I’ll include a couple of minor improvements:

  • The kids kept barricading themselves in bathrooms. This sort of interior door will absolutely not stop a zombie, but will slow one down for a moment or two. I think to account for this, I’ll have the zombies go back to a central location, and get a paper sign that, when slid under the door, requires those within to open the door.
  • I need to figure out a way to allow for simulation of decapitation by sword. I think a Nerf or toy sword to the neck should work. Water-based magic markers would be fine, too.

There were a couple of really great moments. One was when my sweet daughter Naomi came up to me and gave me the “Indian sunburn.” This was perfectly reflective of the psychological difficulty of fighting zombies who were formerly loved ones. I should have shot her on sight!

Lego_Left_4_Dead_by_XenoPrime
Lego Left 4 Dead: Coming Soon (image thanks to XenoPrime).

(Sadly, you probably won’t see this anytime soon, but you never know. I remember when Lego wouldn’t manufacture Lego weapons for their minifigs.)

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